a:tint (Tint Modification)

Lightens a color by increasing its lightness value.

Description

a:tint is the DrawingML tint element that lightens a color by increasing its lightness component. It is defined in ECMA-376 Part 1 §20.1.2.3.9.

Tint effects:

  • Lighten colors for highlights and hover states
  • Create lighter variations of scheme colors
  • Apply to background and fill effects
  • Work with all color models

Tint values:

  • 0 = Fully light (white)
  • 100000 = No change (original color)
  • 50000 = 50% tint (medium lightening)

Attributes

Attribute Type Possible Values Description
val integer 0-100000 Tint percentage (0=light, 100000=unchanged).

Examples

Scheme Color with 40% Tint

<a:schemeClr val="accent1">
  <a:tint val="40000"/>
</a:schemeClr>

Very Light Tint (80%)

<a:srgbClr val="0070C0">
  <a:tint val="80000"/>
</a:srgbClr>

Notes

  • Tint is opposite of shade (which darkens)
  • Values: 0-100000 (0% = white, 100% = no change)
  • Useful for creating color hierarchies and highlights
  • Often used for hover states (lighter on hover)
  • Can be combined with shade for balanced color variations
  • Common tints: 20000 (20% lighter), 40000 (40% lighter), 60000 (60% lighter)
  • More common than shade in UI designs (lighter backgrounds, highlights)