a:shade (Shade Modification)

Darkens a color by reducing its lightness value.

Description

a:shade is the DrawingML shade element that darkens a color by reducing its lightness component. It is defined in ECMA-376 Part 1 §20.1.2.3.11.

Shade effects:

  • Darken colors for depth and visual hierarchy
  • Create darker variations of scheme colors
  • Apply to shadows and depth effects
  • Work with all color models

Shade values:

  • 0 = Fully dark (black)
  • 100000 = No change (original color)
  • 50000 = 50% shade (medium darkening)

Attributes

Attribute Type Possible Values Description
val integer 0-100000 Shade percentage (0=dark, 100000=unchanged).

Examples

Scheme Color with 40% Shade

<a:schemeClr val="accent1">
  <a:shade val="40000"/>
</a:schemeClr>

Very Dark Shade (80%)

<a:srgbClr val="0070C0">
  <a:shade val="20000"/>
</a:srgbClr>

Notes

  • Shade is opposite of tint (which lightens)
  • Values: 0-100000 (0% = black, 100% = no change)
  • Useful for creating color hierarchies and depth
  • Often used for hover states (darker on hover)
  • Can be combined with other modifications
  • Common shades: 20000 (20% darkening), 40000 (40% darkening), 60000 (60% darkening)