a:buChar (Bullet Character)

Specifies a character to use as a bullet point in text formatting.

Parent elements

Description

\:buChar\ is the DrawingML element that defines a character to use as a bullet point. It is defined in ECMA-376 Part 1 §21.1.2.1.2.

Bullet characters provide:

  • Custom bullets: Replace default circles with any Unicode character
  • Semantic bullets: Use symbols (★, ✓, ◆, etc.) for meaning
  • Branded bullets: Match corporate identity (company logo/symbol)
  • Visual emphasis: Draw attention to list items
  • Localization: Use region-specific symbols

Common bullet characters:

Character Unicode Visual Use Case
• U+2022 Filled circle Standard bullet
◦ U+25E6 Empty circle Secondary level
◾ U+25FE Filled square Block bullet
◻ U+25FB Empty square Hollow bullet
★ U+2605 Filled star Emphasis/rating
✓ U+2713 Checkmark Completed/done
✗ U+2717 X/cross Not done/error
→ U+2192 Right arrow Direction/next
✔ U+2714 Heavy checkmark Strong emphasis
◆ U+25C6 Filled diamond Alternative
► U+25B6 Play/triangle Play/action
– U+2013 En dash Dash bullet
— U+2014 Em dash Longer dash

Bullet characters differ from:

  • Bullet font (\:buFont) — Font for rendering character
  • Bullet number (\:buNone) — No bullet (empty list)
  • Bullet size (\:buSzPct) — Bullet size percentage
  • Auto-numbered bullets (\:buAutoNum) — Sequential numbers

Attributes

Attribute Type Values Description
\char\ String Unicode character Character to use as bullet (e.g., “•”, “★”)

Content Model

\:buChar\ has no child elements. It is a self-closing element.

xml <a:buChar char="•"/>

Examples

Standard Filled Circle Bullet

<a:pPr>
  <a:buChar char="•"/>
  <a:buFont typeface="Arial"/>
  <a:buSzPct val="100000"/>
</a:pPr>
<a:t>Standard bullet point</a:t>

Star Bullet (★)

<a:pPr>
  <a:buChar char="★"/>
  <a:buFont typeface="Wingdings"/>
  <a:buSzPct val="120000"/>
  <a:buClr><a:srgbClr val="FFD700"/></a:buClr>
</a:pPr>
<a:t>Important item</a:t>

Checkmark Bullet (✓)

<a:pPr>
  <a:buChar char="✓"/>
  <a:buFont typeface="Wingdings"/>
  <a:buSzPct val="100000"/>
  <a:buClr><a:srgbClr val="008000"/></a:buClr>
</a:pPr>
<a:t>Completed task</a:t>

Arrow Bullet (→)

<a:pPr>
  <a:buChar char="→"/>
  <a:buFont typeface="Symbol"/>
  <a:buSzPct val="110000"/>
  <a:buClr><a:srgbClr val="0070C0"/></a:buClr>
</a:pPr>
<a:t>Next step</a:t>

Diamond Bullet (◆)

<a:pPr>
  <a:buChar char="◆"/>
  <a:buFont typeface="Arial"/>
  <a:buSzPct val="100000"/>
  <a:buClr><a:srgbClr val="FF0000"/></a:buClr>
</a:pPr>
<a:t>Critical point</a:t>

X/Cross Bullet (✗)

<a:pPr>
  <a:buChar char="✗"/>
  <a:buFont typeface="Wingdings"/>
  <a:buSzPct val="100000"/>
  <a:buClr><a:srgbClr val="FF0000"/></a:buClr>
</a:pPr>
<a:t>Not completed</a:t>

Character Selection

Symbol Fonts

Wingdings/Wingdings 2/Wingdings 3 provide special symbols:

Font Symbols Use
Wingdings ★✓✗→◆ Standard symbols
Wingdings 2 ✔✕✿◈ Extended symbols
Wingdings 3 Special shapes Specialized graphics
Symbol Greek/math Scientific content
Marlett Buttons/UI Interface elements

Unicode Character Ranges

Range Examples Category
2022–2B50 •◦★✓ General Punctuation, Dingbats
2190–2195 ←→↑↓ Arrows
25A0–25FF ▲■●◆ Geometric Shapes
2600–26FF ☀☁✈ Miscellaneous Symbols
2700–27BF ✈✉✌ Dingbats

Character Encoding

Specify characters by:

  • Direct Unicode: <a:buChar char=”★”/>\
  • UTF-8 in XML: Direct character in source
  • HTML entity: \&star;\ (in some contexts)

Bullet Formatting Properties

Typically paired with bullet-related elements:

Element Purpose Paired With
\:buChar\ Character shape Always used together
\:buFont\ Font family Specifies rendering font
\:buSzPct\ Size percentage Relative to text size
\:buClr\ Color RGB or scheme color
\:buSzPts\ Point size Absolute size
\:buOff\ Offset from indent Horizontal position
\:buSpcPct\ Space after bullet Before text

Common Patterns

Standard Bullet List

xml <a:pPr> <a:buChar char="•"/> <a:buFont typeface="Arial"/> </a:pPr>

Hierarchical Bullets

`xml

`

Colored Bullets

xml <a:buChar char="★"/> <a:buClr><a:srgbClr val="FFD700"/></a:buClr>

Oversized Bullets

xml <a:buChar char="◆"/> <a:buSzPct val="150000"/> <!-- 150% of text size -->

Bullet Hierarchy Table

Professional bullet hierarchy:

Level Primary Secondary Tertiary
Style A • ◦ –
Style B ■ ▪ ▫
Style C ★ ✓ ►
Style D ◆ ◇ ◆

Rendering Behavior

Property Effect Notes
Char Bullet symbol Determines bullet appearance
Font Rendering engine Some symbols need specific fonts
Size Relative to text Usually 100-120% of text size
Color Bullet hue Can differ from text color
Position Horizontal offset Managed by buOff, margin settings

Compatibility Matrix

Feature PowerPoint Word Excel Notes
Custom characters ✓ ✓ ✓ Full support
Bullet color ✓ ✓ Partial Word limited
Symbol fonts ✓ ✓ ✓ Font dependent
Unicode chars ✓ ✓ ✓ Font dependent

Common Issues

Character Not Displaying

Problem Cause Solution
Missing symbol Font doesn’t support char Choose different font
Wrong appearance Wrong font selected Use Wingdings/Symbol
Size mismatch buSzPct incorrect Adjust size percentage
Color invisible Foreground = background Change color

Notes

Element Characteristics

  • Self-closing: No child elements
  • Character-based: Uses single Unicode character
  • Font-dependent: Rendering depends on typeface
  • Customizable: Size and color independently adjustable
  • Semantic: Communicates intent via symbol choice

Design Considerations

  • Choose intuitive symbols (★ for important, ✓ for done)
  • Match bullet style to document tone
  • Test on target platforms (symbol availability varies)
  • Use hierarchy for multi-level lists
  • Document custom bullet meanings
  • Maintain consistency across documents

Unicode Selection

  • Common symbols (•, ◦, ★) widely supported
  • Specialized symbols may require specific fonts
  • Test on different OS/applications
  • Consider accessibility (some symbols unclear)
  • Verify Web/PDF export compatibility

Performance

  • Minimal impact on file size
  • Character selection doesn’t affect rendering speed
  • Font requirement may add file size if embedding

Best Practices

  • Use standard symbols for accessibility
  • Pair with \:buFont\ for consistent rendering
  • Test bullet appearance at multiple zoom levels
  • Document any non-standard bullets in templates
  • Consider color-blind friendly bullet choices
  • Validate symbol appearance in target format (PDF, Web)